We played on and I kept focused on just keeping up. but since I kept getting these cards and not getting building cards or energy cards in my draws, it worked out well. It was a weird combination of space cards and plant cards I was getting and playing. Playing the plant production cards fairly early, one of which required 5 oceans, gave me a lot of plant production and plants by the end of the game. Once my titanium production got up to 4, I placed a few oceans giving me some plants. But I also ended up drawing some plant production increase cards that were surprisingly easy to use. That worked well to keep me in the running on the TR track. At least two of my starting cards also increased titanium production.Īs the game went on, I was able to play a card they let me place oceans for a discount and using titanium to pay for them. Having the 40 credits worth of titanium really helped with that. My first ten cards had more than a few space cards and they are usually expensive. It also seems to make the game very competitive since we all start out with a little bit of scoring power. This way, players are less likely to be stuck with a horrible car draw on the first turn. We play a variation of the game where we each get to pick from three random corporations but we get to pick after we see the first ten cards we can buy. Let’s just call them Tim, Wil, and Eric (since those are their names). I played with three other people last night. It’s a great game for me an the group I play with but saying it is more than that presumes I know what every other board game player wants in a game and finds in this one.
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